"Panic Porcupine returns in a next-gen platformer straight out of '98.".
Take a dash of Sonic, add a hint of Crash, then throw in some Mario for good measure, and blend it all together; what do you get? Probably a great, big, bloody mess, and a ruined kitchen appliance.
But if we were to take things a little less literally, then I'd probably say that is also the easiest way to describe Panic 64, the newly announced game from Spicy Gyro (not the "bloody mess" part, but the blender analogy that I now realise has been more trouble than it's worth).
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