"I'm remaking all of Ocarina of Time's prerenders in 3D".
As much as I loved exploring the world of Hyrule in The Legend of Zelda: Ocarina of Time, there was one thing that always bothered me - the inability to view certain areas in first person.
Don't get me wrong: it was never a deal breaker, and I felt the 2D, pre-rendered backgrounds did a more-than-adequate job of creating the impression of a larger, more detailed world.
Read the full article on timeextension.com