TDGN The Daily Game News

PAYDAY 2 dropped the Native Linux version so you

OVERKILL / Starbreeze Entertainment announced that PAYDAY 2 has dropped support for their Native Linux version with a big update to the game with 64bit support.

This used to be a bit of a killer in the past, but now with Valve's Proton you can continue playing. You may need to manually tell it to force Proton in the Properties -> Compatibility menu. They wrote up their own guide for moving to the Windows version with Proton.

PAYDAY 2: Update 247 brings some pretty major changes to the game engine with 64bit support, a newer DirectX renderer, better CPU utilization, faster loading time, Native VR support and much more.

Not a big surprise to see them come back to it, since PAYDAY 3 really didn't hit the mark and has regularly less than 1,000 players whereas PAYDAY 2 regularly sees over 30,000. Seems like a sane business decision to go back to the one people actually play to continue it.

Better CPU utilization, especially for "performance" cores on CPUs that support multi-threading

New asset compression system, the game will now be much smaller on your storage drives

Native VR, the game no longer needs 2 different EXE files to play flatscreen and VR

In-game voice chat has been implemented for "Epic Online Services" matchmaking

The game's language can now be specified with the command line argument -language english/german/french/etc. instead of having to edit context.xml

Fixed mask clipping on "Joy" and "Jacket" with some masks

Fixed "Dead By Daylight" entitlements on Epic Games platform not awarding when a Nebula account is linked

Mouse input in menus is now based off of the real position of your mouse

The game will no longer "eat" your mouse courser while Alt+Tab'ing out of the game

Fixed the mouse wheel being able to scroll on other monitors while ingame

Added native support for PlayStation 4 controllers

All text boxes now support modern text editing features like Ctrl+Arrows for navigation, Ctrl+Backspace for deletion and more

The "Lobby Code" UI is now only 6 alphanumeric characters long, making it easier to share your lobby

Matchmaking distance filters have been updated to Country/Region/Worldwide instead of the older Close/Far/Worldwide options

Fixed a crash when placing a spy camera deployable just before the end of a heist

The "Tag Team" perkdeck ability can now be activated through enemies and has improved hit detection on teammates

Fixed dropped Marshal Shields sometimes beeping and flashing indefinitely for clients

Fixed an issue causing the concussion explosion from shooting a Marshal Shield's light to sometimes not sync when a triggered by a client

Potentially fixed an issue that could sometimes cause instant detection when entering a room with enemies

Corpse and Shield disposal are now limited to disposing up to 4 corpses and shields per frame, respectively, and will continue after a short interval when this limit is reached

This will prevent lag spikes when switching from higher corpse limit settings to lower ones, and help with big multikills that go over the limit

Fixed reflections on the "Kunai Knife" melee weapon

Increased the damage on the "China Puff 40mm Grenade Launcher" from 960 to 1000

Fixed the "Hailstorm Mk 5" set to Volley mode not being able to pierce body armor

Fixed a bug with the Flaregun airdrops that caused them to land on bag-only collision

Removed the concealment penalty on the "Pocket Laser" gadget to fall in line with other laser gadgets

Included the “Pocket Laser” and “Tactical Pistol Light” to the low-tier card drop pool as no other weapon mods had this limitation

Enabled gadgets on the "Midas Touch" Legendary weapon skin

Players may need to re-apply the legendary skin for the gadget slot to unlock

Fixed sticker placement on "UAR Rifle | Longclaw" on the "Raptor Polymer Body" mod

Fixed sticker placement on "UAR Rifle | Peacekeeper Blue" on the "Raptor Polymer Body" mod

Increased the texture resolution of the "Apocalypse | Locomotive 12G Shotgun"

Fixed props on multiple heists using low resolution textures

Added the job's name to the holdout contract box to display "HOLDOUT: HEISTNAME" rather than just "HOLDOUT"

Removed John Wick IP from the "Shooting Range", the location is now available for all players

Fixed being able to pick up the money bundle loot items multiple times