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After a public scrap between CEO and former writer, Saber Interactive finally adds AI disclaimer to Steam page and doubles down: 'AI can and should help shape gamer experiences'

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TDGN Brief

Saber Interactive has added an AI disclaimer to the Steam page for Rideshare after a public dispute with former writer Stella Sacco, who claimed she was replaced by AI. CEO Matt Karch doubled down, stating that "AI can and should help shape gamer experiences," intensifying debate over AI's role in game development.

The controversy began when former Saber Interactive writer Stella Sacco alleged she was replaced by ChatGPT in 2023. In a statement to This Week in Videogames, CEO Matt Karch dismissed her claims, saying, "Stella who? I had to ask Claude because I have never spoken to her or seen her." Karch added that the company had always intended to disclose AI use but was forced to do so early due to Sacco violating a confidentiality clause. Sacco called the response "remarkably pathetic for the CEO of any company to be making."

Following the dispute, Saber Interactive updated the Steam page for Rideshare with an AI disclaimer, which was absent when the game was listed on July 30. Karch told IGN that the AI features are part of an "unrelated experimental mode" and not the core experience, noting that the company hired two writers and multiple coders to work with AI tools. He emphasized that the disclaimer would be finalized once the feature set was complete.

Karch doubled down on the company's stance in a statement to PC Gamer, asserting that "AI can and should help shape gamer experiences." This remark has drawn criticism from industry observers and developers concerned about job displacement and ethical implications. The CEO's comments contrast with Sacco's account, which painted a picture of abrupt replacement without transparency.

The incident highlights growing tensions in the gaming industry over AI adoption. While some studios embrace AI for efficiency, others face backlash from workers and players who view it as a threat to creative roles. Saber Interactive's handling of the situation—initially dismissive, then conceding to add a disclaimer—reflects the delicate balance companies must strike between innovation and accountability.

Coverage of the story varied slightly in focus: Gamedeveloper broke the news of the disclaimer, while Polygon emphasized the CEO's defiant tone, and PC Gamer provided the most detailed account of the public spat and its aftermath.

  • Saber Interactive added an AI disclaimer to Rideshare's Steam page after former writer Stella Sacco claimed she was replaced by ChatGPT.
  • CEO Matt Karch initially dismissed Sacco's claims and later stated that "AI can and should help shape gamer experiences."
  • Karch told IGN the AI features are an experimental mode, not core to the game, and that the company hired additional writers and coders.
  • The controversy underscores industry-wide debates about AI's role in game development and worker displacement.

This synthesis was derived and curated on the fly by TDGN’s newsroom from 3 outlets’ breaking reports, and updates automatically as coverage develops. It may contain errors — the outlets’ original reporting is linked below.

Who reported it, and when

  1. first Gamedeveloper Saber Interactive will disclose AI use on Rideshare
  2. +49m Polygon Saber Interactive CEO Doubles Down On AI Amid Rideshare Stimulator Controversy
  3. +22h PC Gamer After a public scrap between CEO and former writer, Saber Interactive finally adds AI disclaimer to Steam page and doubles down: 'AI can and should help shape gamer experiences'

This page records how the games press covered one story. The reporting belongs to the outlets listed; every headline links to the original. Counts update as more outlets publish. The article itself follows below.

Quiet3 outletsfirst: Gamedeveloper

After a public scrap between CEO and former writer, Saber Interactive finally adds AI disclaimer to Steam page and doubles down: 'AI can and should help shape gamer experiences'

One of the unexpected stories this week has been that of a rather public spat between former Saber Interactive writer Stella Sacco, who claimed she was replaced in favour of AI, and the publisher's CEO, who tore into her via a statement sent to This Week in Videogames.

"Stella who?" asked Matt Karch, "I had to ask Claude because I have never spoken to her or seen her. We have already said we are using AI for certain parts of the game and will update the Steam page once we have finalized the feature set."

Karch also added that "it was always our intention to reveal this until Stella violated her confidentiality clause and revealed this before we were ready." Sacco, who claimed she was replaced "with ChatGPT" in 2023, called the statement "remarkably pathetic for the CEO of any company to be making."

You can read both parties' full statements in the articles linked above—the most recent development is that Saber Interactive has been seemingly pressed into adding a Steam AI disclaimer to the game's store page, which is present at the time of writing, but was notably not present when the game was put on the store on July 30.

"Once it's finalised we will update the Steam page," Karch told IGN. "In Rideshare we added an unrelated experimental mode to the game to play around with these concepts. "It's not the core experience. And even in this case it required us adding two writers and multiple coders to work with AI tools to try and get a reasonable result. Maybe we are bad at business but the net cost of incorporating these features was significantly higher than leaving them out."

Karch then goes on to say that "my PR team is always terrified by even broaching the subject but I would be happy to engage in a reasonable conversation about how AI can and should help shape gamer experiences."

The disclaimers in question make reference to not just these AI-generated dialogue, but also "a mix of radio stations featuring human-made music and AI-generated music. Stations containing AI-generated music are clearly labeled as such in the game."

Karch chalks up the entire debacle to a "publicity stunt… This person was removed from the project three years ago. We have actually increased our writing staff since 2023. If I wanted publicity for this little game though, then I guess I have Stella to thank for it."

The entire situation, to put it extremely lightly, is a bit of a mess—regardless of whether or not Saber's landed itself in troubled waters (Sacco seems to think so), if I were a videogame publisher, I might ask myself why I felt the need to wait to be "ready" to reveal something core about how my game was made, and why I might be making my PR team "terrified".

Could it be that AI is broadly unpopular with the gamers Saber Interactive is claiming to serve? Surely not.

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