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"We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC

Rock Paper Shotgun
PC Gamer
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Who reported it, and when

  1. first Siliconera Review: Big Walk Is Best Enjoyed a Bit at a Time
  2. +9h Destructoid Complete Big Walk walkthrough: All puzzle solutions
  3. +11h PC Gamer Big Walk review
  4. +12h PC Gamer Big Walk devs talk the Australian bush and friendslop: 'I'd prefer the second word wasn't slop'
  5. +23h Rock Paper Shotgun "We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC

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Quiet5 outletsfirst: Siliconera

"We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC

I’ve spent something like seven hours in funny-thinky cooperative puzzler Big Walk, and the concept of more Big Walk is something that confounds and, just a little bit, frightens me. What, you spent an entire evening stubbing toes in the dark and overconfidently barking incorrect solutions at friends, only for the opening of the map room to reveal the humbling significance of your progress thus far, and you want more? Friend, if I play this until my forties, I might make it halfway through.

Even so, questions on future content were repeatedly put to developers House House in a recent reddit AMA. The response: no plans at the moment, though there’s nothing stopping completionist players from making their own fun with its freeform systems.

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