Fallout dev Tim Cain says we should pay more attention to bad games: '[Publishers] often don't learn from failure because they only look at the games that sold well'
"Jesus Christ, I could write this shit:" The great Alan Moore once that the sort of negative inspiration you get from reading drivel is even more fruitful for aspiring authors than the kind you get from reading the classics. Fallout co-creator and prolific video blogger Tim Cain took it a step further , saying everyone from bigwig publishers to the casual gamer could learn a thing or two from bad games.
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